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	<title>School of  Humans</title>
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		<title>What a crock of shiftiness</title>
		<link>http://schoolofhumans.com/site/what-a-crock-of-shiftiness/</link>
		<comments>http://schoolofhumans.com/site/what-a-crock-of-shiftiness/#comments</comments>
		<pubDate>Thu, 12 Apr 2012 18:07:50 +0000</pubDate>
		<dc:creator>Marc Savoie</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://schoolofhumans.com/site/?p=1010</guid>
		<description><![CDATA[A great post from Bob Garfield of Ad Age about brands thinking they can simply buy the next viral video instead of investing in valuable content that earns trust. Market tested, human approved http://adage.com/article/bob-garfield/quit-wasting-time-money-making-viral-videos/234046/
]]></description>
			<content:encoded><![CDATA[<p>A great post from Bob Garfield of Ad Age about brands thinking they can simply buy the next viral video instead of investing in valuable content that earns trust. Market tested, human approved <a title="Quit Wasting Time Money Making Viral Videos" href="http://adage.com/article/bob-garfield/quit-wasting-time-money-making-viral-videos/234046/" target="_blank">http://adage.com/article/bob-garfield/quit-wasting-time-money-making-viral-videos/234046/</a></p>
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		<title>Stuff You Should Know at SXSW</title>
		<link>http://schoolofhumans.com/site/stuff-you-should-know-at-sxsw/</link>
		<comments>http://schoolofhumans.com/site/stuff-you-should-know-at-sxsw/#comments</comments>
		<pubDate>Fri, 24 Feb 2012 21:31:08 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://schoolofhumans.com/site/?p=1002</guid>
		<description><![CDATA[For those of you who are going to be in Austin for SXSW this year, there&#8217;s a free (no badge required) can&#8217;t-miss event during Interactive: the Stuff You Should Know Variety Show on Monday March 12, from 5-9pm at Fado [...]]]></description>
			<content:encoded><![CDATA[<p>For those of you who are going to be in Austin for SXSW this year, there&#8217;s a free (no badge required) can&#8217;t-miss event during Interactive: the Stuff You Should Know Variety Show on Monday March 12, from 5-9pm at Fado Irish Pub.</p>
<p>The evening will be hosted by Josh Clark and Chuck Bryant of popular podcast <a href="http://entertainment.howstuffworks.com/hsw-shows/stuff-you-should-know-podcast.htm">Stuff You Should Know</a> and will feature special appearances by <a href="http://eugenemirman.com/">Eugene Mirman</a> and <a href="http://areasofmyexpertise.com/">John Hodgman</a> and musical performances by <a href="http://www.myspace.com/lwrlwr">Lucy Wainwright Roche</a>, <a href="http://www.myspace.com/thehenryclaypeople">The Henry Clay People</a>, and local Austin favorites <a href="http://www.myspace.com/crookscountry">Crooks.</a> And of course, a super-exclusive sneak preview of Josh and Chuck&#8217;s new TV pilot Stuff You Should Know, produced by School of Humans and airing on <a href="http://science.discovery.com/">Science Channel</a> later this spring.</p>
<p>As if THAT wasn&#8217;t enough reason to come, there will be a free drink ticket to the first 100 guests. And Fado is <a href="http://maps.google.com/maps?f=d&amp;source=embed&amp;saddr=Austin+Convention+Center,+Austin,+TX&amp;daddr=214+West+4th+Street,+Austin,+TX+78701+(Fado+Irish+Pub+%26+Restaurant)&amp;hl=en&amp;geocode=FSLHzQEd45os-iHykgNxjiGtpA%3BFe3VzQEdwYUs-iHHKU2jPpe6rQ&amp;aq=1&amp;oq=austin&amp;sll=30.26505,-97.742775&amp;sspn=0.006468,0.012231&amp;dirflg=w&amp;mra=ltm&amp;ie=UTF8&amp;ll=30.265054,-97.742776&amp;spn=0.00344,0.00479&amp;t=m">an easy walk from the Austin Convention Center</a>.<small><br />
</small></p>
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		<item>
		<title>That&#8217;s a wrap!</title>
		<link>http://schoolofhumans.com/site/thats-a-wrap/</link>
		<comments>http://schoolofhumans.com/site/thats-a-wrap/#comments</comments>
		<pubDate>Tue, 07 Feb 2012 16:29:07 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://schoolofhumans.com/site/?p=995</guid>
		<description><![CDATA[We wrapped the first episode of &#8220;Stuff You Should Know&#8221; with Josh &#38; Chuck in the early pre-dawn hours on Saturday. Big thanks to all involved!
]]></description>
			<content:encoded><![CDATA[<p>We wrapped the first episode of &#8220;Stuff You Should Know&#8221; with Josh &amp; Chuck in the early pre-dawn hours on Saturday. Big thanks to all involved!</p>
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		<title>SoH Presents: &#8216;SYSK Meets Ideas for Good&#8217;</title>
		<link>http://schoolofhumans.com/site/soh-presents-sysk-meets-ideas-for-good/</link>
		<comments>http://schoolofhumans.com/site/soh-presents-sysk-meets-ideas-for-good/#comments</comments>
		<pubDate>Wed, 31 Aug 2011 20:47:44 +0000</pubDate>
		<dc:creator>Mary Puchalski</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[branded]]></category>
		<category><![CDATA[Ideas for Good]]></category>
		<category><![CDATA[Josh & Chuck]]></category>
		<category><![CDATA[series]]></category>
		<category><![CDATA[SYSK]]></category>
		<category><![CDATA[Toyota]]></category>
		<category><![CDATA[web]]></category>

		<guid isPermaLink="false">http://schoolofhumans.com/site/?p=691</guid>
		<description><![CDATA[We&#8217;ve had a lot happening this summer and are excited to share! Stuff You Should Know podcasters-turned-TV  personalities Josh &#38; Chuck recently headed to Carnegie Mellon for  their latest knowledge binge, and we were there to capture it [...]]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ve had a lot happening this summer and are excited to share! <em><a href="http://entertainment.howstuffworks.com/hsw-shows/stuff-you-should-know-podcast.htm" target="_blank">Stuff You Should Know</a> </em>podcasters-turned-TV  personalities Josh &amp; Chuck recently headed to Carnegie Mellon for  their latest knowledge binge, and we were there to capture it all. In this new branded web series, the duo  meets with the winners of Toyota&#8217;s <em><a href="http://www.toyota.com/ideas-for-good/about.html" target="_blank">Ideas for Good</a></em> initiative and learns how their ideas for repurposing Toyota  technologies will help to make a better world. Watch the first episode below. And be sure to check out the complete six-episode  series <a href="http://videos.howstuffworks.com/ideas-for-good-videos-playlist.htm#video-42777">here</a>.</p>
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		<title>SoH Presents: Light Strike Arena</title>
		<link>http://schoolofhumans.com/site/soh-presents-light-strike-arena/</link>
		<comments>http://schoolofhumans.com/site/soh-presents-light-strike-arena/#comments</comments>
		<pubDate>Fri, 26 Aug 2011 15:56:49 +0000</pubDate>
		<dc:creator>Mary Puchalski</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[Light Strike]]></category>
		<category><![CDATA[portfolio]]></category>
		<category><![CDATA[transmedia]]></category>
		<category><![CDATA[web series]]></category>
		<category><![CDATA[WowWee]]></category>
		<category><![CDATA[youtube]]></category>

		<guid isPermaLink="false">http://schoolofhumans.com/site/?p=685</guid>
		<description><![CDATA[Check out our awesome new animated and interactive web series, Light Strike Arena, which we created around the newly-launched Light Strike Assault Strikers by WowWee.  This is a multifaceted web adventure. Since the video is interactive,  viewers are able [...]]]></description>
			<content:encoded><![CDATA[<p>Check out our awesome new animated and interactive web series, <em>Light Strike Arena</em>, which we created around the newly-launched <a href="http://www.lightstrike.com/" target="_blank">Light Strike</a> Assault Strikers by <a href="http://www.wowwee.com/" target="_blank">WowWee</a>.  This is a multifaceted web adventure. Since the video is interactive,  viewers are able to choose the direction of the story at the end of each  segment. Plus, we&#8217;ve also created an entire transmedia experience  around the story, which will be launching over the next couple of weeks.  So keep following the story as it unfolds on <a title="http://facebook.com/lightstrike/" dir="ltr" rel="nofollow" href="https://www.facebook.com/lightstrike" target="_blank">Facebook</a>.</p>
<p><em><p><a href="http://schoolofhumans.com/site/soh-presents-light-strike-arena/"><em>Click here to view the embedded video.</em></a></p><br />
</em></p>
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		<title>SoH Presents: Ben Sollee’s ‘Close to You’</title>
		<link>http://schoolofhumans.com/site/soh-presents-ben-sollee%e2%80%99s-%e2%80%98close-to-you%e2%80%99/</link>
		<comments>http://schoolofhumans.com/site/soh-presents-ben-sollee%e2%80%99s-%e2%80%98close-to-you%e2%80%99/#comments</comments>
		<pubDate>Tue, 10 May 2011 21:27:00 +0000</pubDate>
		<dc:creator>Brandon Barr</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://schoolofhumans.com/site/?p=679</guid>
		<description><![CDATA[
School of Humans is proud to present the release of our latest production, cellist and vocalist Ben Sollee&#8217;s music video ‘Close to You.’ Directed by our own L.C. Crowley, the video was shot in one take, and could not have [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-678" title="ben-sollee" src="http://schoolofhumans.com/site/wp-content/uploads/2011/05/ben-sollee.gif" alt="" width="495" height="278" /><br />
School of Humans is proud to present the release of our latest production, cellist and vocalist Ben Sollee&#8217;s music video ‘Close to You.’ Directed by our own L.C. Crowley, the video was shot in one take, and could not have been pulled off without the help of the nearly 80 people who shared their time and talents, on and off set.</p>
<p>Check out the video below, and Ben’s latest album, <a href="http://www.amazon.com/Inclusions-Ben-Sollee/dp/B004UDPUHQ">‘Inclusions,’</a> which launched today and is awesome.</p>
<p><a href="http://schoolofhumans.com/site/soh-presents-ben-sollee%e2%80%99s-%e2%80%98close-to-you%e2%80%99/"><em>Click here to view the embedded video.</em></a></p>
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		<title>THE FINE ART OF PRODUCT PLACEMENT</title>
		<link>http://schoolofhumans.com/site/the-fine-art-of-product-placement/</link>
		<comments>http://schoolofhumans.com/site/the-fine-art-of-product-placement/#comments</comments>
		<pubDate>Fri, 15 Apr 2011 16:15:08 +0000</pubDate>
		<dc:creator>Mary Puchalski</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://schoolofhumans.com/site/?p=651</guid>
		<description><![CDATA[

No one can deny that too many instances of product placement are obtrusive, blatant, and insulting to our intelligence. We, as the audience, find ourselves thinking, ‘Really??? They think we’re not going to notice that?’ Take the over-the-top series of [...]]]></description>
			<content:encoded><![CDATA[<p><strong><br />
</strong></p>
<p>No one can deny that too many instances of product placement are obtrusive, blatant, and insulting to our intelligence. We, as the audience, find ourselves thinking, ‘Really??? They think we’re not going to notice <em>that?’ </em>Take the over-the-top series of <em>Days of Our Lives</em> product placements that hit the Web last fall.</p>
<p><a href="http://schoolofhumans.com/site/the-fine-art-of-product-placement/"><em>Click here to view the embedded video.</em></a></p>
<p>Painful, yes. But I’m guessing Chex Mix got a lot more eyeballs than they paid for when that clip went viral.</p>
<p>Still, obnoxious and interruptive ads are not the way of the future. While these clips were somewhat entertaining when they popped up on your news feed, imagine if all television shows had their characters reaching for (and unashamedly selling) their favorite picnic snack?</p>
<p>And yet advertisers are left with fewer and fewer options these days, thanks to new technology and the widespread implementation of the DVR. The empowered audience that we’ve become is determined and willing to avoid ads at all costs. So what choice do advertisers and writers have? Because in the end, in order for us to get the chance to enjoy the content we consume, someone needs to pay for it.</p>
<p>The latest effort in highlighting the absurdity and reality of the product placement world is the documentary, <em>The Greatest Movie Ever Sold.</em> Filmmaker Morgan Spurlock, of <em>Super Size Me </em>fame, sets out to, in his own words, “…make a film about product placement, marketing and advertising where the entire film is funded by product placement, marketing and advertisement.” In fact, he even sold the title of the film, whose formal name is actually <em>POM Wonderful Presents: The Greatest Movie Ever Sold. </em>Check out the recently released trailer below.</p>
<p><a href="http://schoolofhumans.com/site/the-fine-art-of-product-placement/"><em>Click here to view the embedded video.</em></a></p>
<p>But luckily for audiences and writers everywhere, there is an alternative to this type of crass and intruding product placement that <em>Days of Our Lives </em>brazenly uses and Spurlock satirizes. The key is to make it so flawlessly integral to the story, that its presence is not questioned. And while this approach is obviously not as easy as grabbing the nearest box of Cheerios to shove in your actor’s hands, the results are paramount to any other option. Audiences are satisfied with the fact that they aren’t being rudely interrupted with commercials or obtuse product integration, content creators are happy that they can continue to make awesome work, and advertisers are thrilled that their brand is being featured at the center of the story. As technology continues to progress, making brands part of the story, and not part of any viral mocking campaign, is crucial. Hey, no one felt offended when <em>Cast Away</em> pushed the Wilson-volleyball-turned-companion in our faces, did they? He was simply another character in the story.</p>
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		<title>More &#8220;now&#8221; than ever before</title>
		<link>http://schoolofhumans.com/site/more-now-than-ever-before/</link>
		<comments>http://schoolofhumans.com/site/more-now-than-ever-before/#comments</comments>
		<pubDate>Mon, 18 Oct 2010 13:13:33 +0000</pubDate>
		<dc:creator>Rick Shaughnessy</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[media]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[transmedia]]></category>

		<guid isPermaLink="false">http://schoolofhumans.com/site/?p=643</guid>
		<description><![CDATA[From 4,000,000 BC and the dawn of man, up to 1991 and the invention of www, we had one form of two-way dialog and reality:  face-to-face communication (okay, it was augmented by the telephone and telegraph since the late [...]]]></description>
			<content:encoded><![CDATA[<p>From 4,000,000 BC and the dawn of man, up to 1991 and the invention of www, we had one form of two-way dialog and reality:  face-to-face communication (okay, it was augmented by the telephone and telegraph since the late 19th century).</p>
<p>That all changed when Tim Berners-Lee created the world wide web protocol.  Now besides physical reality, at any given moment, consumers can access multiple layers of digital reality that include geographically relevant information, games, gifting, narratives and who-knows-what-else moving forward.</p>
<p>What that means is that a lot of one-way monologue media &#8212; television, radio and print included &#8212; are being asked to think about behaving in a two-way, oftentimes unscripted dialogue with a person on multiple formats.  It&#8217;s a blended reality world.</p>
<p>What this transmedia now means for content creators and those that underwrite it are:</p>
<p><strong>1. It&#8217;s here to stay. </strong> People media platform-shift and expect content to follow and react/behave appropriately</p>
<p><strong>2. Platforms matter.</strong> Certain platforms have more validity for certain demographics than others<strong></strong></p>
<p><strong>3. Stories must travel. </strong>Storytelling should be designed to live on all formats from its original conceit &#8211; not as an afterthought</p>
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		<title>Brand Playhouse</title>
		<link>http://schoolofhumans.com/site/brand-playhouse/</link>
		<comments>http://schoolofhumans.com/site/brand-playhouse/#comments</comments>
		<pubDate>Fri, 17 Sep 2010 20:37:54 +0000</pubDate>
		<dc:creator>Rick Shaughnessy</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://schoolofhumans.com/site/?p=632</guid>
		<description><![CDATA[Brands associating themselves with content is not new.  Step into the way back machine and look at the tight association and quality of content and you find the first so-called &#8220;golden age&#8221; drama program to appear was the Kraft [...]]]></description>
			<content:encoded><![CDATA[<p>Brands associating themselves with content is not new.  Step into the way back machine and look at the tight association and quality of content and you find the first so-called &#8220;golden age&#8221; drama program to appear was the Kraft Television Theater. The Ford Theater,  Goodyear Television Playhouse, Texaco Star Theatre. This was high-cotton stuff, serious plays underwritten by national advertisers.</p>
<p>So now what? The value of traditional advertising model is less reliable in a diffused, fragmented media landscape that is more about participation than interruption.  No less than Forrester suggests that building more direct relationships with content allows brands to become part of the value chain &#8211; and to become more involved in a participatory dialogue with a community around that content.  Brands still need to reach audiences, and entertainment is still the best way to provide value for their attention. </p>
<p>While traditional TV and music sponsorship helps a brand&#8217;s positioning, it is still a one-way model that may not take into consideration new time-shifting behaviors. Partnerships that go beyond inventory and product placement can reach audiences that other media can&#8217;t (social media for example).  And then there&#8217;s ownership. Dare we dream that a brand can bring back serious theater and performance.  Given the right metrics and targeting, the web might the right place to see &#8220;August: Osage County&#8221; if you can&#8217;t get to Broadway.</p>
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		<title>The wild, wild &#8220;Wilderness Downtown&#8221;</title>
		<link>http://schoolofhumans.com/site/the-wild-wild-wilderness-downtown/</link>
		<comments>http://schoolofhumans.com/site/the-wild-wild-wilderness-downtown/#comments</comments>
		<pubDate>Thu, 09 Sep 2010 03:27:02 +0000</pubDate>
		<dc:creator>Tom Lofthouse</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Arcade Fire]]></category>
		<category><![CDATA[Branded Entertainment]]></category>
		<category><![CDATA[Chrome]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[music]]></category>

		<guid isPermaLink="false">http://schoolofhumans.com/site/?p=628</guid>
		<description><![CDATA[I&#8217;m a massive fan of Arcade Fire, and in fact I&#8217;m seeing them live in October. &#8220;The Wilderness Downtown&#8221; is an AWESOME new video and a very cool interactive experience. Humans LOVE to feel like they&#8217;re contributing towards making cool [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m a massive fan of <a href="http://www.arcadefire.com/">Arcade Fire</a>, and in fact I&#8217;m seeing them live in October. <a href="http://www.thewildernessdowntown.com/">&#8220;The Wilderness Downtown&#8221;</a> is an AWESOME new video and a very cool interactive experience. Humans LOVE to feel like they&#8217;re contributing towards making cool things and &#8220;The Wilderness Downtown&#8221; does the trick totally with very little effort on the user&#8217;s end.</p>
<p>In fact, my dad, who is totally useless when it comes to technology (&#8220;oh yes, the mouse, I can see it move on the screen!&#8221;) was so blown away by the experience that he&#8217;s convinced it&#8217;s black magic &#8212; in fact, so much so he&#8217;s refusing to use the &#8216;damn tinternet&#8217; ever again.  </p>
<p>So, well done, boys at <a href="http://www.google.com/chrome/">Google Chrome</a> and of course, Arcade Fire. It&#8217;s really an amazing example of the magic that happens when you take a killer entertainment property and partner with an awesome brand.</p>
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